
Garden Room Café & Bar
Proper coffee, warm cakes and a menu for small adventurers by day; cocktails, cider, spirits and mead once the lamps are lit. The gentlest doorway into the world — wander in off the street and stay a while.
Step into another world
A permanent fantasy world inside Globe Mill, Waterfoot. Follow the map — every destination is another part of the story.
Now open
We’re open late, with plenty to enjoy. Relax in the Garden Room with something delicious, play games or soak up the atmosphere in the Lair, and bring the children along to the giant Party Realm — all under one roof.
Drop-in crafts you simply pay for as you make them, circus toys to try your hand at, and karaoke for anyone brave enough to take the mic.
Live music and DJ sets as the lamps come on — acoustic corners in the Gaming Lair, party classics in the Party Realm, and the bar open late.
Magical themed creations alongside proper coffee and cake, plus cocktails, beer, cider, spirits and mead for the grown-ups.
Whether you’re popping in for a drink, bringing the children for the afternoon or staying on into the evening, we’d love to welcome you.
Our line-up changes week to week — crafts, live music, DJ nights and seasonal takeovers. Everything coming up is posted on our Facebook page.
Upcoming eventsThe map of the mill

Proper coffee, warm cakes and a menu for small adventurers by day; cocktails, cider, spirits and mead once the lamps are lit. The gentlest doorway into the world — wander in off the street and stay a while.

Wands, plush dragons, potion kits and storybooks. Treasures worth taking home, chosen with the same care as everything else here.

A huge immersive space that transforms to match your theme. Exclusive use, a dedicated host, and room for the whole story to unfold — and open to families for crafts, games and live music when it isn't booked.

A miniature world built for our smallest visitors — role play, imagination and gentle magic at toddler height.

A fantasy tavern of a room, lined with board games and consoles ready to play. Tournaments for older adventurers, and a den-like hideout where teens actually want to have their party.
When the doors open
Where the world lives